Thursday 17 October 2024

Problematising advertisements Q Block cover work

Previously we have explored how bell hooks argued that feminism is a radical reaction to issues that people of all genders face as a result of women being oppressed and subjugated by patriarchal hegemony. She argued we should even question seemingly positive and welcoming media products as reinforcing negative stereotypes and causing societal issues.

Similarly, Paul Gilroy argued that certain groups in the UK, for example black people, travellers, queer people and women are routinely othered, or 'made different' by representations in media products.

You are going to look for issues in the three case study adverts: Tide, Super.Human and Kiss Of The Vampire. 

Task - problematising the case studies 

Find the three above case studies on the blog. Copy and paste them in to your PowerPoint or whatever you are completing this work in. Then answer the following questions FOR ALL THREE Adverts. You can either write in bullet points or full sentences, but PLEASE use the textual analysis toolkit and use media words to back up your points. 

For each advert... 

What issues are there with the representations?

Who created this advert and why? 

What assumptions are being made about gender? 

What groups are being othered (made different) and how? 

Who benefits from these representations? 

How can it be 'fixed' and made less problematic? 

Monday 7 October 2024

Super.Human - semiotic analysis tasks and unseen comparison practice (independent work)

 For today's session you'll be analyzing Super.Human. Again! It could come up in the final exam, and you will need need to know it like the back of your hand.

1 - Semiotic analysis of Super.Human

For each of the following headings, fill an entire PowerPoint slide with one entire image. If you don't want to make your own screenshots, just click here to find some! Then, simply label it with notes. Yes, I understand using an image to write about sound doesn't actually work.

  • SOUND - Audio track: So You Want to be a Boxer by Bugsy Malone
  • EDITING - pace and techniques
  • CINEMATOGRAPHY - shot types, camera angles, camera movement
  • MISE EN SCENE - It's everything in the shot!
  • WRITTEN CODES - writing on screen, especially LEXIS
  • HERMENUETIC, PROAIRETIC, SYMBOLIC CODES - Barthes' symphony!

2 - Unseen analysis

If Super.Human comes up in the final exam, it will be as a comparison with another piece of media, that usually will have some similarities and some differences. So you must get used to analyzing completely different media you have never seen before!

Click here to watch 'MOST SOCKING SECOND A DAY' promotional video, an example of a charity advert from Save The Children, used to raise awareness of children living in active conflicts and to encourage audiences to donate.

The video is quite upsetting, which is a convention of charity adverts.

All notes on your PowerPoint please. However, if this is not possible, please complete the work in any way that is appropriate. Thank you so much for your understanding!

Thursday 3 October 2024

KA5 mock exam October 2024


Component one section A

Total time allowed: fifty-four minutes

You are advised to spend thirty minutes answering the questions in section A, and the remaining 24 minutes answering section B.

1 – Media language

Question 1 is based on the theatrical poster for the 1963 film From Russia With Love


Click image to view in full size. CTRL click image to view in full size in new tab



1. Explore how media language in the theatrical poster to From Russia With Love  constructs meanings. [15]



Component one section B


2-1 Briefly explain what is meant by digital convergence [2]

2-2 Briefly explain what is meant by vertical integration [2]

3-1 In what ways can newspapers target and construct their audiences? Make reference to The Daily Mirror to support your answer [10]

3-2 In what ways can audiences actively engage with videogames? Make reference to the Assassin's Creed franchise to support your answer [10]

Tuesday 1 October 2024

Initial diagnostic assessment task


  • Codes and conventions
  • Camera work – framing, shot types, angle, position, movement
  • Editing – pace, type of edits, continuity/montage Structure/narrative
  • Sound – music/dialogue/voiceover 
  • Mise-en-scene – colour, lighting, location, costume/dress, hair/make-up 

Friday 27 September 2024

The language of semiotics

Semiotics is the study of meaning. Semiotic analysis or deconstruction is where a student breaks down a media product to work out it's deeper meaning.

One issue with this is that it's very possible to just 'go off on one' and have a bit of a rant. We all have opinions on the deeper meaning of things, and online forums are absolutely stuffed with fans theorising over the meanings of their favorite products. 

What Barthes and other semioticians attempted to introduce to the discipline was a unifying structure and language of analysis. This enabled semioticians to precisely pull meaning from media products. The language is often complex-sounding and rather fearsome. Yet ultimately, semiotics is about how meaning is created. It just uses the right words.

COOL FACT - Roland Barthes wasn't the only semiotician. Far from it! Other named theorists we study in media studies who absolutely rely on and expand upon semiotics include Levi-Strauss, Baudrillard and Hall. Therefore, an excellent analysis will use the language of many of these theorists, spliced together. 

Below is a selection of words related to semiotics and post-structuralist deconstruction that will help you make your answers more precise and confident to boot. 


Semiotic analysis allows us to make sense of the world around us. Even mundane situations can be filled with colour, lexis, fonts, costume codes and layouts that construct a vast array of meanings


Semiotic analysis keywords

This is a list in progress. If you spot any 'big media words' that you love, then let us know!

Connote - a suggestion of the deeper meaning

Signify - again a suggestion of a deeper meaning, a level below the sign

Constructs - to build meaning

Designates - to assign meaning

Anchor - to 'weigh down' meaning, or to 'fix' meaning. A perfect example is a caption

Myth - a recurring story that keeps arising in societal contexts, for example 'the American dream' or 'the structures of democracy'

Mytheme - a single element of a myth, for example 'st George slays the dragon' or 'Aladdin finds the magic lamp' or 'losing everything before fortunes change'

Encode - to build or 'put meaning in to something' 

Narrative codes - anything related to telling or furthering a story. For example an intertitle with the time and date functions as a narrative code, clearly indicating the passage of time to the audience. A fade to black or other transition can do the same thing

Visual codes - anything the audience can see that creates meaning. This is very broad, but a red dress may encode a sense of glamour and romance

Technical code - the ways in which a media product is constructed that construct meaning. For example, the use of rapid fire editing connotes a sense of urgency and hostility

Gesture code - things subjects do with their bodies or faces that construct meaning. Therefore, the gesture code of a beckoning finger may directly address the audience, and position them discretely within the world of the narrative

Genre code - the elements that construct genre. For example, knives, masks and blood are genre codes of the slasher film. This term is broadly synonymous with genre conventions

Symbolic codes - Something that suggests a deeper meaning. A middle-aged character situated in the MES of a powerful sport's car may symbolically represent a mid-life crisis

Proairetic code - Something that suggests that something is going to happen. For example, a shock zoom could suggest a sudden and surprising event

Hermenutic code - Something that asks a question or constructs a mystery. For example the MES of a knife sticking out of a corpse's back will encourage the audience to decode the mystery as to who killed them...

Cultural code - where a specific culture is made reference to in a media product. For example Top Boy constructs a hyperreal representation of black, urban criminal culture, and Silent Witness constructs a hyperreal representation of white, middle class law-enforcement culture. The audience's knowledge and expectations of these will affect their interpretation

Referential codes/intertextuality - where one media product makes reference to another media product. This can be for reasons of comedy and satire. Also it can simply be a narrative shortcut. For example, the huge wooden gates in Jurassic Park are a clear reference to King Kong, which also proairetically suggests the awful things that are about to happen...

Naturalisation - where a code is repeated over time until it becomes seen as being 'normal'. For example the idea that people with a facial scar are evil, that pretty people are the main character, that rain is depressing and that a big pair of glasses makes someone a massive nerd

Cultivated -  

Message reduction - 

Implosion - 

Paradigmatic feature - an element that suggests genre. Another way of saying 'genre convention', but fancy

Structure - How a media product is put together

Fetishisation - where a person or object is presented in an obsessive manner. Fetishisation is often sexual, but it does not have to be. For example, in Mad Max Fury Road, water is fetishised and used as a system of control. In The Wolf Of Wall Street, money is fetishised to a significant level, and is often conflated with sex...

Modes of address - how a media product 'talks' to it's audience. For example, using smaller font and fewer pictures in a magazine will address the audience in a sophisticated manner 

Diegetically situated - diegesis is the world of the narrative. So if something is diegetically situated, it means it exists in the world of the narrative. Examples include gunshot sound effects, props, costumes... anything the characters within the narrative could see or hear

Positioning - how the audience are 'placed' by the producer. For example, romantic comedies will often position the female middle-aged target audience with the female main character

Alignment - where the audience are positioned in such a way as to agree with the ideology of a media product. This is a complex technique that involves positioning, anchorage and so on. 

Deconstruct - to break down a media product to work out it's meaning